.. _CGameEffectPowerWordStun Class: ============================== CGameEffectPowerWordStun Class ============================== .. toctree:: :maxdepth: 1 .. note:: See :ref:`CGameEffect\ Methods` for methods that are shared by all game effect classes. Only the additional methods specific to each class are documented here. ---- .. _CGameEffectPowerWordStun_Methods: Methods --------------- +-------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | **Name** | **Description** | +-------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CGameEffectPowerWordStun\:\:OnRemove` | | +-------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ ---- .. _CGameEffectPowerWordStunOnRemove: CGameEffectPowerWordStun\:\:OnRemove ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: virtual void CGameEffectPowerWordStun::OnRemove(CGameSprite* pSprite); **Parameters** * :ref:`CGameSprite`\* *pSprite* - pointer to game sprite object **Remarks**